Netflix have announced that they are partnering with Take-Two Interactive to develop a film adaptation of the video game franchise BioShock.
Set across multiple dystopian and visionary landscapes gone wrong, the video game series has blended sci-fi and horror to pose unique existential and societal questions reshaping how game stories are told. The first game, released by 2K in 2007, took place in a crumbling underwater city named Rapture, its society fragmented in a civil war with many inhabitants addicted or using a genetically-enhancing serum that gives people powers while also living in fear from Big Daddies.
The game spawned two more sequels, BioShock 2 and BioShock Infinite, with the series selling more than 39m copies worldwide.
Take-Two Interactive’s Chairman and CEO, Strauss Zelnick, released a statement saying:
Netflix is among the best and most forward-thinking storytellers in all of entertainment today. We are thrilled that they share our vision and commitment to the BioShock franchise, which is beloved by millions of fans around the world. 2K’s Cloud Chamber studio is deep in active development on the next iteration of the series, and coupled with our partnership with Netflix, we remain highly confident that BioShock will continue to captivate and engage audiences like never before.
Currently there is no writer or director attached to the project at this time, with the deal having been in the works for almost a year. 2K will be producing the film adaptation alongside Roy Lee’s Vertigo Entertainment.